How to keep ns2 alive

Satyr
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NannyStateLeague
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21 February 2014 - 03:30 CET
#1
So we all know that NS2 isn't as popular as it should be right? We need more players to keep the dwindling competitive community alive, and maybe some day even turn this humble game into a major E-sport. I know what you're thinking. Gee Detector, how could we do that? Simple.

Microtransactions. Imagine how popular this game could be if people could spend real money, or in-game currency to buy cosmetic items for their characters! Grenade launcher that shoots (what looks like) babblers? Flamethrower with a cold blue flame, or even hearts? GORGES WITH TOP HATS!

I believe this would be such a roaring success, that we could expand upon it. A whole economy of NS2 items that give a slight edge to your gameplay. I'm sure your knee jerk reaction is to say this is bad, or somehow "RUINS" the game. Well it's not like every noobie would come in with a 360noscope gun. I just suggest minor upgrades for large amount of currency (for the devs.) Have a set of items worth ~$15? You get heat vision goggles that makes skulks just a bit more visible. It's obviously not wall hacks, but you can see a slight glow through thin walls. Got items worth ~$45? You get a gun that has 65 bullets instead of 50. For the very generous players that keep the community alive, who donate say $200 for the game? They get the good stuff. Regenerating armor so they dont have to be welded. If they're not in combat for 10 seconds their armor is full. Tracer bullets. If they hit a lifeform they, and their team mates, can see it through walls. Kill streaks! If they kill, say, 5 skulks they can get special upgrades. Super speed? A radar showing where skulks are?


I know, I'm sure you all think this might not be the best decision. But trust me. If you want this sport to be taken seriously, consider my ideas.
tealc
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The Binguses
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21 February 2014 - 04:02 CET
#2
I would not play pay to win ns2 and im sure im not the only one.
Yaluzan
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21 February 2014 - 08:36 CET
#3
trapsI would not play pay to win ns2 and im sure im not the only one.

Mega
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21 February 2014 - 14:27 CET
#4
malga
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21 February 2014 - 15:07 CET
#5
Microtransactions for skins/cosmetic non-game-changing things -> YES

Microtransactions for "heat vision goggles" -> NO
Osku
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21 February 2014 - 15:26 CET
#6
f2p
Pelargir
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21 February 2014 - 16:33 CET
#7
Malga +1
“It's a dangerous business, Frodo, going out your door. You step onto the road, and if you don't keep your feet, there's no knowing where you might be swept off to.”
swalk
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Xeon
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21 February 2014 - 17:06 CET
#8
You don't have heat vision goggles in ns2? Then why can I see the skulks behind the walls?
http://www.youtube.com/user/swalken/videos
EisTeeAT
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21 February 2014 - 17:53 CET
#9
WOW .. some ppl really need to cut back on the drugs!
SUPER_SARS
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21 February 2014 - 22:30 CET
#10
I've considered your ideas and I'm not taking you seriously.
Satyr
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NannyStateLeague
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22 February 2014 - 10:16 CET
#11
so this is a maybe then?
Smaragor
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23 February 2014 - 17:57 CET
#12
go for it... whats it gonna do at worst... ruin public games? haha
if anything its gonna stop good players from cleaning up servers all to easy so everybody leaves cuz of stomps whereas the ensl players wont use it cuz its not allowed in comp matches?
win/win
swalk
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Xeon
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24 February 2014 - 17:07 CET
#13
EisTeeATWOW .. some ppl really need to cut back on the drugs!
said the alcoholic ^^
http://www.youtube.com/user/swalken/videos
Manikstor
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25 February 2014 - 11:23 CET
#14
I think this is called "reinforced" badges....
B1
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26 February 2014 - 18:55 CET
#15
Pretty sure Alcalde talked about microtransactions to flayra at the afterparty in cologne, but he didn't seem interested.
jiriki
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3 March 2014 - 10:00 CET
#16
There's nothing wrong with harmless customization (skins etc.) imo, as long as you don't ruin the gameplay.
Get to the spaceship!
Aioros
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3 March 2014 - 12:29 CET
#17
thats not true b1.
Flayra asked us about the idea of custom skins in NS2, e.g. custom Shotgun like in CS:GO and stuff.

He is thinking about the possibility =)
Jehuty
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19 March 2014 - 09:52 CET
#18
Well adding somes weapons models, cosmetic (barely visible, it mean NO babbler grenade launcher or firework shootgun) can be nice, adding some powerup will ruin the game or made it more unballanced, it will never happen
B1
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21 March 2014 - 13:17 CET
#19
@aioros ah ok cool. Maybe I was clouded by the fact that he took my chair and drank my first new bought beer at the afterparty when i left it for a few min :D
swalk
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21 March 2014 - 16:43 CET
#20
B1@aioros ah ok cool. Maybe I was clouded by the fact that he took my chair and drank my first new bought beer at the afterparty when i left it for a few min :D

A lone beer is always up for grabs
http://www.youtube.com/user/swalken/videos
Jackson
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1 April 2014 - 00:03 CEST
#21
If it was not necesary to have an expensive computer to play NS2, I'm sure there would me more people playing it, and if the learning curve wasn't that steep then the rookies wouldn't ragequit the game after a few hours of rape.

But eh, that's also what makes NS2 what it is, and that's why we only keep the best players.

Anyway, improving the optimization would be a huge win, coupled with some kind of advertising and then more people would come.
I agree with the idea of new skins that we can actually see on ourselves (custom weapon skins, salad in the skulk teeth, piercing on Onos horn...). I know I can download mods from the workshop, but it doesn't feel the same.
ryssk
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1 April 2014 - 08:40 CEST
#22

B1 says

@aioros ah ok cool. Maybe I was clouded by the fact that he took my chair and drank my first new bought beer at the afterparty when i left it for a few min :D




Leaving your beer? Alone? Worst decision in your life m8... Death row incoming!
Mega
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7 April 2014 - 04:02 CEST
#23
the lastest graph from steamgraph.com seems that ns2 gets a few more players from the humble bundle but it seems like thats not gonna save the game since everybody that wanted to buy the game at one point allready has it....

also if they wont fix ns2 it will never get more players :()
Paskie
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17 May 2014 - 19:25 CEST
#24
Adding cosmetics,tiny improvements that don't affect a fight but for example regenerate up to 90% of armor and ACHIEVEMENTS, I want a displayable sticker or something for killing an onos with a welder ! -> simply just fun -> more players

Im sure tiny improvements like 1 extra clip on rifle or build speed boost etcetc wouldn't hurt on pubs at all
gg
ZEBROE
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18 May 2014 - 00:57 CEST
#25
Dead things can't be brought back alive.
Paskie
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18 May 2014 - 12:15 CEST
#26
Why does subnautica excist then ?
gg
ZEBROE
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20 May 2014 - 03:40 CEST
#27
Subnautica is part of the reason why NS2 is dead, UWE focusing on Subnautica instead of fixing and updating NS2.

But yes, I would totally pay for more cosmetic items.
ABadHabit
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20 May 2014 - 11:33 CEST
#28
"I agree with the idea of new skins that we can actually see on ourselves (custom weapon skins, salad in the skulk teeth, piercing on Onos horn...). I know I can download mods from the workshop, but it doesn't feel the same. "

!!!!

Get skins and visuals in, get the game free 2 play give people who bought it something maybe?
Everyone is happy!
Paskie
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20 May 2014 - 13:39 CEST
#29
I completely agree about atleast significantly reducing the cost of ns2 and having comsetics.But I still think making tiiiny improvements ON PUBS available to buy would help UWE and keep noobs more intrested :)

And I thought subnautica was suppose to save UWE from bankrupzee. Atleast they said because ns2 didn't give enough income they had to come up with something new. Thats what I've heard and I think they say it in a video.
gg
Paskie
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20 May 2014 - 13:41 CEST
#30
Don't get me wrong,Im completely on as balanced as possible and competative ns2:s side
gg
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