Map Feedback : ns2_kodiak

Zefram
3639
Posts
235
Location
United States of America
Joined
16 November 2012
28 January 2014 - 17:35 CET
#1
This thread is reserved for any feedback for:

ns2_kodiak
http://steamcommunity.com/sharedfiles/filedetails/?id=143649973

maintained by Loki
http://steamcommunity.com/profiles/76561197969945993/

All thoughts are greatly appreciated.
www.twitch.tv/Zefram0911
Stranger
5804
Posts
18
Location
Canada
Joined
30 September 2013
2 February 2014 - 03:18 CET
#2
I feel like being able to shoot the Hangar Bay hive while not having to be in the room. And being in a defensible position is not good.
ZEBROE
5641
Posts
73
Location
SAIGON, Nepal
Joined
12 August 2013
2 February 2014 - 18:14 CET
#3
This map reminds me of mineshaft. When you go into the falls area of the map, you will lose a decent amount of 20-40 frames. The long hallway looking into hanger bay will be marine friendly due to no obstacles for skulks to dodge. The overview map is sort of confusing, it needs a little more detail because you will tend to usually run at walls because it looks like a way through.
Kaneh
Noavatar
Posts
58
Location
Canada
Joined
15 November 2012
5 February 2014 - 04:43 CET
#4
- southern to command arc abusable
- hanger bay vent is so thin you can clip through. Bile especially
- LoS to the hives is rediculous. Hanger needs some blockers.
- Hanger has no way to flank marines that are just camping you into the hive.
- surface access shootable from external
- falls as a marine natural rt is kinda bad, too hard to defend
- vents are overly twisty, confusing
- the foliage needs to be more 'out of play', frustrating to play, too much guesswork/randomness
- framerates dip, north side is particularly noticable
- "northern biodome" may give too much map control
- some hallways are ridiculously long, like the northmost one

overall the feeling from me and my team:
we really like the map and want it to be good, and that most of the issues aren't very large, but there's enough that its not particularly playable yet. with a few tweaks it should be tho
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