Fade Massacre

140

Fade Massacre

Content
Rendering Test
Author
jiriki
Length
0:30
Views
1003
Date
2010-03-04 19:43:48 +0100
File: fade_massacre.mp4
  • MD5: 3A765442511E8F5D913447CE32532AD9
  • Size: 19.96 MB MB
File: fade_massacre_preview.mp4
  • MD5: 63BEBDF9CA00DA1CDC417282FCB22849
  • Size: 4.1 MB MB

This is a low quality version. Please download better version from above. For broken links: try changing /ns1videos/ to /videos/ in the link.

Comments

669

Blank Dr_G | ">

nah i dont like the way uve done it... you dont see how they aim everything unclear

4 March 2010, 20:35

1974

Blank St3lla

and ofc the music is bad :O :P

4 March 2010, 20:52

176

Blank jiriki | old people

But chipcore rocks!

More comments on the rendering quality please!

4 March 2010, 21:00

1392

Blank bHack

I don't understand what do you mean by "rendering quality"?

Contrast, brightness, colors, effects...? Are they good or bad..

Or image quality(no artifacts on high rez, etc) /length = file size?

5 March 2010, 03:49

Noavatar

Blank Aleksi | FINNSTACK

The image quality in general is good. A bit oversaturated colours i would say, reminds me of Team Exigent - Ascension.

The supersampling works very well in 3rd person view, chase cams especially. Although the 1st person views tend to render as very blurry and unclear but thats a fact you have to bare when working with ns.

Maby tell us the native resolution you recorded in, what sampling etc? :)

What's up with the green floating tracers???

5 March 2010, 08:50

176

Blank jiriki | old people

Sampled 1800, 1280x960 and cropped later. Original FPS 100, rendered 25fps.

Yeah tracers are there because I had wrong config on. Actually I thought it was a sprite glitch but you are right, its tracers.

5 March 2010, 20:16

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