season 3! [EDIT]
You are now able to sign up for ensl season 3!
Clans who want to participate in the upcoming season can do so by going to this link
-If the link doesnt work go to your clan;
(for e.g #endgame.ns would be here - Here)
Then click on "Edit Team Details".
*** Note only clan leaders can do this!***
You should then see some thing similar to this
("Want to play next season" with a tickable box.)
Tick the box only if you are sure you have enough time and players to compete through out the season.
Im looking forward to seeing what new talent european ns has to bring :)
[EDIT] Signups close tonight, friday 13th of january. As last season the players who joins a team during the first week will be able to play (except if they come from another team applying this season).
Clans who want to participate in the upcoming season can do so by going to this link
-If the link doesnt work go to your clan;
(for e.g #endgame.ns would be here - Here)
Then click on "Edit Team Details".
*** Note only clan leaders can do this!***
You should then see some thing similar to this
("Want to play next season" with a tickable box.)
Tick the box only if you are sure you have enough time and players to compete through out the season.
Im looking forward to seeing what new talent european ns has to bring :)
[EDIT] Signups close tonight, friday 13th of january. As last season the players who joins a team during the first week will be able to play (except if they come from another team applying this season).
Comments
weezer
3 January 2006, 20:01
crt | Ram Ranch
3 January 2006, 20:29
frG | TROLLS
3 January 2006, 20:40
jiriki | old people
4 January 2006, 13:53
mu
4 January 2006, 14:04
Skyice
jiriki, this may because they have 10 members waiting to be accept or refused.
4 January 2006, 15:10
weezer
4 January 2006, 15:52
jiriki | old people
Anyways, the poll on the right side is pretty outdated! :P
6 January 2006, 16:07
sherpa | cisequaltothree
This should be fun...
6 January 2006, 17:50
frost
But one of those choices is going to be picked because its full of drama, in essence its only a game, and caring is low on my priorities. But then, after playing NS again after a while (damn evening shifts!) I notice on thing never changes!
Kill a "good" quake player and your congratulated.
Kill a "good" (hah) ns player and you'd think the world just ended!
6 January 2006, 20:04
Skyice
i personaly dont think its getting smaller. thoe it is already small there is definatly new talent coming into the scence.
6 January 2006, 21:07
weezer
season 3 should be a good one
6 January 2006, 22:17
sherpa | cisequaltothree
Totally agree with what you said, though.
In a feeble attempt to play some pub NS without getting unmasked, I removed my icon with the "auth;spectate;readyroom" bind. Nearly got booted for hacking.
Which I think backs up your point in that the community is quite small, yet the skill gaps are pretty large.
i.e. You've got permission to play well if you have an icon, and iconless people have no right to kill the known players.
6 January 2006, 23:14
jiriki | old people
On the other hand scene is a lot smaller than it used to be. For example, there're two NS-servers in Finland when there used to something like seven. The same pattern works for clan scene and especially matches. More players are playing public than competetive ns than before.
It's hard to say if it's getting bigger. Lots of clans die, but lots of clans are founded too. I think 'stays same' is the best answer, but its still a lot smaller than it used to be before.
7 January 2006, 01:20
frost
But the playernumbers have remained constant for the last 2 and a half years, with the only increase/decline when a new NS is released or a new game is released which takes peoples interest.
As for clans, there was never really that many at any one time. I believe it peaked at the release of 2.0, mainly due to the fabled ATi cup, aside from that its also remained constant.
7 January 2006, 03:50
anderval
NS IS DYING
7 January 2006, 05:22
FreeZe
7 January 2006, 06:56
cleJs
8 January 2006, 15:20
weezer
8 January 2006, 15:42
frost
I would never have imagined the amount of hate that people would gain against that customisability. People make the association that if someone wants to use a script in the game, then it has to be a pistol script, which I can see is a bit over the top, sure, but they have been arround for aslong as NS. The majority of us didn't care, but a few just threw all their anger towards the individuals who they thought were using one. Whether they were or not didn't matter, it was the begining of the NS community becoming how it is now. Like it or not, it is full of people who get extreme anger from the slightest things in the game, pointlessly. There is the means to code a firing cap to the pistol, but how slow/fast? 0.1 seconds? 0.2?
Anyway, I don't believe the leagues or any tournaments should use the variable to block these things, whether I use them or not, doesn't matter. They are personal option of the engine chosen for the mod, there is no point getting upset over them, attacking people who use them, penalising these people by blocking them, it was an intended function of the half-life engine, surpassed by the aliasing systems in the next gen games, and even the sub par ones (hl2 + d3). They are everywhere.
Its a very petty argument, but allowing scripts is no worse than a server using plugins. The only real difference is there is an aliasing engine built in, where plugins are 3rd party software.
Also, on the subject of pistol scripts, the variable is useless, with mouse software customisability you can set your mouse1 to "double click", no macro/script involved and achieve a rate of fire much faster than an average script could.
But then, I know how much lump hates scripts, but I don't fully understand why.
8 January 2006, 17:13
Skyice
People have many different techniques when it comes to "pistol whipping" aliens...
Some people use a key on there keyboard to fire fast with pistol, while others use mouse wheel.
I think there should be a limit of how much client side customization is alowed. At the end of the day, we want the best clan with the best team work and skill to win. If the ensl alowed scripts it would be the best clan with the most and best scripts win.
Think about it-
The marines have dmg 2, theres 5 players in dbl, a fade runs in and every single rine used there pistol script on the fade... the fade gets out skilled by a pistol.
Im not against pistol scripts or any other types of scripts in fact, but im against it being alowed in leagues, tournements and cups that are as big as the ensl.
8 January 2006, 18:10
sherpa | cisequaltothree
The ONLY scripts that replace skill (IMO) are those that move your perspective for you. i.e. American player Golden has a script that instantly turns him 180 degrees, for when a skulk is biting his hamstrings.
Overall, I say allow scripting. If you think it replaces skill, then we are at a disadvantage to the Americans (and if you ask me, these kinds of scripts are bad in the long run as the marine has less "adaptability"). If you don't think it replaces skill, then why care?
8 January 2006, 18:29
anderval
8 January 2006, 18:32
mentalist
8 January 2006, 18:56
lump
I can't stop macros which do this but I can the scripts.
(yes the DO effect the ouctome of a game if they alter firing speeds and other such things like changing rates mid movement to make you harder to hit. It may not be a massive effect but it is still AN effect.)
8 January 2006, 19:36
jiriki | old people
Scripts don't replace skill and teamwork but playing with scripts is like giving the other team 55 round lmg clips. Those five bullets probably won't change the outcome, but that doesn't justify giving the other team those five bullets.
And oh. Scripts don't give you advantage? Well lets think a bout pistol script. There're two tick boxes.
"How fast do you want to shoot your pistol?"
- "At constant, high rate." (script)
- "Rather random rate of fire, depends on weather and whether I like you" (skill)
Which box do you tick? I tick lower, somebody ticks the upper. But hey THAT's customization!11
Another comparison. If you can't shoot fast enough with your finger, wouldn't you still WANT TO shoot fast enough (like the supercool fraghunter on public)? Go get a pistol script. And so we could allow aimbots for those who have can't see properly. Problem fixed!
The second problem is you can't control what kind of scripts other team uses. We can always presume their are scripts are not lame (not to say pistol script is not :P) but we never know for sure. When we can't control, we should disable them. Then the only 'extra advantage' is wheel which can be used rather limitedly.
Oh, and don't compare (nobody did here yet) scripts to some kind of settings like sensitivity. Sensitivity is a variable with a float (or an integer) value. Scripts are programs (that's why they are called scripts), just primitive (since they don't have control structures) - there's difference. And oh +attack is a program!1
Caution! Exaggerated comparison incoming!
Let's say 2525 Mars people like playing with the internal autoaim enabled and valve would support it because its customization, but the outdated Earth people don't like - they like more aiming themselves. Of course Mars people would demand to use them because its customization, valve supports it and they couldn't play their best without them. It's the Earth's decision whether to use! But hey no problem, you can aim as good if you are just good enough! And if you are having problem with the autoaim-part, replace it with cl_autoshootfast and cl_autobhopfast!
And pls don't say scripts are all fine because valve supports them! Valve is not god (last time I checked), they have just chosen their opinion. Theirs is not more right than ours (beware teh FALSE opinions!). Oh and they don't (look like) support(ing) ns either!1
I'm fine with the scripts when they don't affect the gameplay (eg. net_graph stuff).
And you could compare scripts to viruses too. Totally irrevelant point. Hey maybe democracy is like a virus, it spread among people!
And Jp. How does enabling scripts help me with (imagined) cross-continental matches if I still don't want to use scripts? Do I start shooting (constantly) as fast as them when I've played enough?
After all, this is more like a culture question.
Btw. Isn't this going a bit OFFTOPIC?
8 January 2006, 20:19
Skyice
Nah. descussions like this are part of the fun XD
8 January 2006, 20:44
frost
Therefore dissadvantaging those who don't know what a macro is, or how to use one?
"things like changing rates mid movement to make you harder to hit."
Client side rate variables, due to how the engine works, only affect one person. The person who changes their rates. Everyone else has a stream from the server, they are only connected to the other player through the server, unaffected by the changes said player makes to their connection variables. It is a 2 system conversation, client to server and back. If you are dropping packets, then the servers prediction, relays information to the other clients normally, to an extent, then the other clients prediction pick up the movement and smooth it out. Only a connection dropping for an instant, or the server load being considerably high causing it to lose fps, and stop updating clients, will cause the players to experience others warp. Client to server routing has an impact, variables in a config only affect the person who has those variables.
I thought I explained all that to you before.
Servers are also not infallable, and if the fps drops below your own rates then you will "lose" bullets, due to you attempting to update faster than the server can recieve, remember half-life is very fps dependant, that doesn't just apply to clients.
"If you don't think it replaces skill, then why care?"
Because for a long time it has been the "in thing" to put up your defences and give as much abuse as possible to people for them. When in reality perhaps the player is only attempting to change how slot 4 works. So that on its first press it brings out a welder, on its second it switches to slot2 then slot1, preserving lastinv as two offencive weapons, instead of pressing slot1 then 2, yes I know its easy enough to do manually, but these are the sort of things people vehemously attack others for.
For the record, I only want NS to be more enjoyable for everybody, the fact that such a variable has caused so much abuse in the community disgusts me. If a more relaxed view on these issues releaves that, then thats progress in my eyes.
And on a side note, I used a .cfg full of scripts, just after I had an accident at work in 2004, which caused a huge loss of function is 7 of my fingers. There was things at that time, and for about 6 months after that I simply could not do without their aid, duck and press a slot for instance. You can happily have the community show hate towards people who are physically unable to do the things you can?
The game is meant to be fun for all, not only those who have full motor functionality of their hands.
8 January 2006, 21:03
frost
"How fast do you want to shoot your pistol?"
- "At constant, high rate." (script)
- "Rather random rate of fire, depends on weather and whether I like you" (skill)
Which box do you tick? I tick lower, somebody ticks the upper. But hey THAT's customization!11"
Your point is moot, you can achieve a much higher rate of fire from mouse options, since they are not limited by the fps of the game.
And thanks for proving one of the points I was making about the situation =/
8 January 2006, 21:07
tjo
This is irrefutable, regardless of how it should work, and how the code looks like. I have a farily good idea of how the system works (on a full-system overlook scale, not in detail to be sure, I'm not a programmer or educated in basic networking or whatever), but what I think I know and what you think you know about the inner workings of the HL engine has nothing to do with it. The fact is that you DO notice a difference. A big difference.
Now of course this is stopped with the cal plugin which kicks you if you change rates to a low value while on the server.
When it comes to scripts: this is a difficult subject. Personally the only script I care little for is the pistol script as it makes it much easier to aim at a high rate of fire and does have the power to in some circumstances change the outcome of a game by enhancing a players abilities beyond what that player can do on his own. Of course, this can be done by using a 3rd party macro program as well, but that is surely cheating, is it not? 3rd party software have never been allowed.
8 January 2006, 21:53
frost
8 January 2006, 23:17
crt | Ram Ranch
8 January 2006, 23:44
jiriki | old people
Ehm.. How? If you mean wheel - maybe - I don't use it (for attack). I find shooting & aiming with wheel a lot harder than with mouse1 (which gives a better rate of fire with a script than mere attack). Which is propably the reason why pistol script is considered lame in EU (by the majority).
Correct if I'm wrong, but why do majority of US (since bs is off there) use pistol script if it wasn't better? Same goes for bhopscript.
It's just.
Pistolscript > wheelpistol / mouse1pistol
Scriptbhop > wheelbhop
And unless you want to script, you are at disadvantage.
But you know, pistol script is not the only script. Scripts can do a lot things - we NEVER know what kind of abusers we're facing. With wheel there are only few practical uses for them. If you disable scripts, there're none. It's totally same thing with consistency, except pink skulks are a lot BIGGER issue than a pistol script. Nevertheless, it doesn't change the fact its an issue.
Consistency is on because nobody can draw the red line! I don't see how blockscripts is different.
"For the record, I only want NS to be more enjoyable for everybody, the fact that such a variable has caused so much abuse in the community disgusts me. If a more relaxed view on these issues releaves that, then thats progress in my eyes."
Abuse of blockscript? I'm disgusted by the (ab)use of scripts.
ps. Is there no bold, I hate caps.
9 January 2006, 14:21
cleJs
9 January 2006, 14:29
sherpa | cisequaltothree
Because you read my post in the way you wanted, not in the way I intended. I said:
"If YOU think it replaces skill, then we are at a disadvantage to the Americans"
For the record:
1) I do not believe that scripts improves your play.
2) I do not have a single script in my config files.
3) Yet I am quite happy for the ENSL to allow scripts because of (1).
9 January 2006, 15:46
frost
9 January 2006, 17:42
frost
Don't type the code, just explain what they are, and we, myself and sherpa atleast, can send on that information directly to those it would concern.
The thing is, there is no middle ground, your correct about that. But I do believe that with the removal of _special made mp_blockscripts redundant, since most peoples only issue, or knowledge of scripts extends as far as pistol and jump ones.
I do not agree with "considered lame in EU (by the majority)." this statement. More realistically, it is considered lame in the EU by the louder people. Whether that is 20% 40% or 80% of us, can't be proven.
The spiked models statement again, points to something created by a 3rd party, suggesting that what someone can do with the console, or a config file is anywhere near what a malicious 3rd party can introduce is way off the mark.
Aside all that, these games are _all_ meant to be referee'd, and demo'd by all players involved. If anything beyond the scope of what is "normal" occurs, would that not show up to someone? Of course it would.
The comments about americans:- they are no harder to play against than people from the uk or eu.
9 January 2006, 18:07
B1 | iMAGINE
im not for scripts nor am i against them. if you really want to settle this make a new poll for ENSL Season III. "Scripts or not?"
if you're sitting there thinking scripting is gonna make great players... please get your head out of your butt and join this centuary.
9 January 2006, 20:29
sherpa | cisequaltothree
(I suck at quitting NS)
9 January 2006, 21:09
ben
9 January 2006, 22:35
weezer
this isnt because im afraid of 1) losing the vote 2) scripters but just to ensure that DEMOCRACY (since when did the internet have that) succeeds =)
9 January 2006, 23:28
jiriki | old people
10 January 2006, 11:38
tjo
And you're wrong frost, a cmdrate 10 skulk is hit the same as a cmdrate 100 skulk, regardless of if you see it or not, but all the same it will be harder to kill it. Tracking is somewhat affected when you can only see the target 1/10 of each second, especially if this is changed mid-fight. Anyway, it's a small point.
10 January 2006, 14:16
cleJs
And I think the final decision should be made by the league admins and not by a vote, although a vote could help in topics they aren't sure on what to decide..
10 January 2006, 14:57
frost
o.O Thats exactly what I said.
The person who will be affected by over high rates on a server that cannot handle is is the person with the overly high rates, not the other people >_>.
Remember why the maximum is 100 on it, because 100 is the maximum fps of the graphics engines rendering capabilities. But rates in the region of 18000 80 80 require near perfect conditions to be "good", they are stupudly high, for a game that is so erratic in client and server fps.
If I set my connection variables to the "tend" of rate stupidly high update/cmdrate stupidly high and ex_interp 0, ofcourse I will get choppy results, since my client is doing less than 1/10 of a seconds predicting the movement of the others. There are not many servers out these that can update you that fast.
There are many many myths about client connection variables.
10 January 2006, 15:27
weezer
10 January 2006, 15:31
Skyice
i feel that if we were to alow scripts we will be up-setting 30 or more people.
thoe at the end of the day it isnt up to me... i dont think its worth changing a setting when there is aound 45% of people against it.
10 January 2006, 17:05
Mike
Script can be usefull for some ppl who use this to switch configuration between marine/alien/fade/lerk/whatever. But some ppl will use scripts to never use adre on lerk/fade, to bug hitbox as lerk which is for me close to cheat. And it's because of these guys that i am against bs 0.
10 January 2006, 17:40
ben
Further more, there is no script to use no adrenaline as lerk, there are scripts that do use miminal adrenaline as fade, but hey you know what have you ever tried binding mousewheel to attack and blinking? There is no script to bug the hitbox on a lerk either. A lerk can pancake excessively with a 2/3jump however again, it is no different from using the mousewheel.
Do your job as admin and make a responsible decision based off the will of the community one way or the other. Do not base your decision on misinformation.
10 January 2006, 17:53
Skyice
10 January 2006, 19:32
ben
10 January 2006, 19:50
cream
56
Block scripts / mp_blockscripts 1
35
well whats better 35 ppl upset or 56 ?
10 January 2006, 20:21
SlayerX | Team Poland
10 January 2006, 20:42
Skyice
ensl rules are fine as they stand. end of.
10 January 2006, 21:18
Skyice
10 January 2006, 21:19
FreeZe
10 January 2006, 21:58
Mike
Beside a vote can make staff talking, discussing, thinking about bs 1 or bs 0. The whole decision will be made between us frg freeze me and probably lump and skyice. At least we made that league so i guess we could make some decision. And you know it's still a free world, and there are some other leagues if you know what i mean..
The only things who can make me thing about bs 0 will be more control about script like we did in tfc for customs (customs available but we can avoid transparent muzzle and so on). _special and wait are disable, but still pistol script, adre keeper ...
11 January 2006, 01:50
ben
11 January 2006, 02:15
Mike
11 January 2006, 03:25
nubjje
E.G Premership Football players and COnfrence Football leagues tbh.
Any enhancements are wrong.. (what world should u have an advantage over anyone?
11 January 2006, 04:45
cleJs
And I didn't understand nubjje's post :(
11 January 2006, 05:19
frost
Thing is, noone has any advantage over anyone, in the scope of whats doable via alias'. Where people with say, logitech mouse, has a huge advantage over people with standard mouse, since in logitech options you can set mouse buttons to "double click", with a standard mouse you can not. Do that on both mouse1 and mouse2, instant aid with pistol and bunnyhop, disadvantaging the others, infact go all the way, and set your mousewheel to do it. As far as I know (since no reasonable person would put it there) mouse software doesn't come under the "illegal 3rd party software" category, therefor is perfectly fine?
"if you're sitting there thinking scripting is gonna make great players... please get your head out of your butt and join this centuary."
Could have been said better.
11 January 2006, 05:49
frost
11 January 2006, 05:50
cream
i need my med pack scripts or i get no meds :(
11 January 2006, 10:48
ben
11 January 2006, 14:53
ben
11 January 2006, 14:59
frost
It doesn't exist. It has to be 3jump he is refering to.
11 January 2006, 15:24
ben
11 January 2006, 15:28
sherpa | cisequaltothree
Holy shit we can do that?!
I think this further proves the point that if someone wants a control advantage, they can do it with bs1.
P.S. Why do so many of you still think that scripting is the Devil? It's like most of the archaic pub admins who say "base sell = ban"; harkening back to 1.04 days where you want the satisfaction of killing the last marine after a hard-fought 40min round. No-one cares anymore.
11 January 2006, 15:35
cream
11 January 2006, 18:49
Skyice
Only 65 people for scripts. and there is 54 people that dont want scripts.
around 45.6% of the people who voted want bs 1
around 54.4% of the people who voted want bs 0
Its not worth upsetting the 45.6% people over a setting that has been bs 1 for 2 seasons now?
Also we don't know who voted for which exacly. If 15 clan leaders want bs 1 and we change it to 0 we could risk losing 15 clans.
Everyone signed up to ensl season 3 with the settings already chosen, which includes bs1. So we will be keeping it at bs 1 for this season at least.
11 January 2006, 18:59
tjo
You just cant deny that there is a huge difference in the visual aspect between a low-end cmdrate and a high end one, regardless of your irrelevant claims that 100 is to high.
The unfortunate fact is that you keep making poor and pathetic attempts at very basic rethorical tricks, and the only reason why it seems to work is because this is the interweb.
Now, if you would please either post an acceptance of what i just said, or a rewrite of the response in which you tried to make me look stupid I'd appreciate.
SINCERELY (since this adds a sense of me being better than the majority),
Oskar Sköld
11 January 2006, 19:13
ben
No one should be upset by having bs_0. It doesn't effect them, people however will be unhappy if they wish to script and have to play on bs_1. At least with bs_0 it is a teams choice.
Anyway, I'm going to float the following idea: Lets use the rule that NSworldcup uses. If neither team wants to allow scripts then let it be bs_1 (not that it'd matter, if neither team wants scripts then neither team will script and it could be anything), however if one team wants to script then it's bs_0. If some teams have issues with certain scripts they compromises could be taken, for example my clan will happily play a bs_1 marine round if you're worried about pistol scripts (lol hi maso) but would prefer a bs_0 alien round so we (well me :D) can use a 3jump.
You could also propose an outlawed set of scripts provided it could be proven they were being used. For example you couldnt outlaw a pistol script, but this supposed highly exploitable unkillable lerk distortion hitbox script should be easy to see, no?
11 January 2006, 19:41
frost
You also don't have to believe what I say, or little do I care if you believe it or not.
"The unfortunate fact is that you keep making poor and pathetic attempts at very basic rethorical tricks"
Is by the use of rhetorical, you mean that what I have said is based on theory? Thats just for clarification.
Shall I word what I meant better. If your own rates are correct, there will be nothing another person can set theirs to to cause you to not be able to hit them right. If you get issues, your rates are too high for what the server is able to provide. End of story.
11 January 2006, 20:01
sublime
BS 1 LOL
11 January 2006, 20:17
Skyice
Every single match proberly wont be refereed. The matches that go without ref's they wont have a choice on bs 1 or 0 because it will be set to 1 and they cant change that. this could cause arguements on "we would of won if bs 1 was on" ect.
If scripts dont increase skill or make a good player better then theres no point in using them anyway?.
11 January 2006, 20:55
jiriki | old people
And I don't like the idea of enhancing game (play) with customization. All the customization that doesn't is fine by me.
I still wonder why does 90% of competetive USA players use pistol script and scriptbhop over wheel if it wouldn't make the bhopping / shooting / whatever easier and/or more effective.
But I think my posting is pretty pointless since people just take one detail of my post and reply to it - other points are ignored.
And for the rates, doesn't really matter if you get updates from the server 100 times a sec (assuming it would be possible), if the evul ratehaxor updates the server 10 times per sec (thats every 100ms, thats like playing with ping of 100ms).
Cmdrate should be a little more than your fps. It doesn't really matter if it is 100. Server ignores all the updates it doesn't need / want. And unless the server is on really crap connection, extra cmd-pkgs waste (practically) only your connection. So if your FPS is say 80, something like 85 is fine.
http://members.westnet.com.au/wlloyd/netcode_explained_again.htm
ps. I don't think the point of this thread is to start accusing and flaming people.
11 January 2006, 22:14
anderval
3jump is not abusive it's merely mimicking the action of mousewheel onto a button that may or may not be more comfortable for someone to use, whether mousewheel in use not involved with bunnyhopping is abusive is another matter.
the 2shot pistol script does give a player an advantage, though you could argue that as people with certain mice get this action built in that allowing the script was infact evening the playing field rather than unbalancing it.
all other scripts while giving some advantage are more than compensated for by arkwardness and their effect of locking up your pc when executing them e.g. blinkswipe is actually slower and more cumbersome than lastinv though it is probably easier for poor players, wigglewalk scripts allow you to run slightly faster than normal wigglewalking though at the cost of locking up your controls making you vulnerable, adrenmanagement scripts make it easier to maintain energy as fade but makes it harder for a fade in trouble to escape quickly etcetc.
overall then there isnt really any reason to keep scripts blocked other than to comfort certain members of the community that have been deluded into thinking using 3jump instead of mousewheel is going to win you the game.
11 January 2006, 22:48
crt | Ram Ranch
11 January 2006, 23:19
jiriki | old people
And for the record. Anderval, I doubt you support all the customization that makes the game better. More cool-looking gl-skin? Pink skulks? Spiked marines? Control structures for scripts to make them even more customizing! The line's not clear. It's about point of view.
And on the other hand, there're only limited number of variables which you can edit and their effects are mostly known. The same goes for the files you can edit when the consistency is enabled. When the scripts are enabled the number possible scripts and their effects is unlimited.
I see the dblmouseclick also as an sad issue. For that I accept usage of scripts to balance the situation, but those who don't want to script, are at disadvantage.
"overall then there isnt really any reason to keep scripts blocked other than to comfort certain members of the community that have been deluded into thinking using 3jump instead of mousewheel is going to win you the game."
Where did you get that from? I see nobody saying that (atleast not me). If you feel like the scripts don't belong in ns, aren't you justified to be against them?
12 January 2006, 00:27
ben
It's like wearing clothes okay, theres no advantage to having fitted jeans or a nice tshirt over a dirty old poncho. They both do the same job, they cover my body. It doesn't make any difference what I wear, I just want the choice. It doesn't make any difference if I script or not, I just want the choice. Understand?
12 January 2006, 02:39
B1 | iMAGINE
Sure scripts configurations can help you play abit easier, but I just don't see it happening this season for alot of reasons. So if you really need them, you better "adapt or die". ;[
12 January 2006, 13:18
dema
bobby for ns.com forum admin please if the site ever goes online again
12 January 2006, 14:52
frost
The real question is, how many are registered on the site? Can we assume those who haven't voted don't care? Since not caring would suggest not believing scripts = cheats, then those who believe they are evil, are a vast minority.
And thats some interesting theories Mr. Lloyd has jiriki, but why did he use a quote from valve that dates well before the implementation of the new netcode?
12 January 2006, 15:35
frost
red: player specific data for you only
yellow: other player data
purple: other entity data
light blue: event data
dark blue: temporary entity data
green: sound data
gray: user defined message data
white dots at top: signifies packet size (only if net_graph is set to 2)
12 January 2006, 15:43
csm
12 January 2006, 18:19
Skyice
12 January 2006, 19:31
Raza
12 January 2006, 20:10
weezer
come on, lets be a bit more creative :s
12 January 2006, 20:29
ben
12 January 2006, 20:34
Skyice
just wanted to change the topic...
12 January 2006, 21:45
aA
12 January 2006, 22:40
weezer
12 January 2006, 22:47
sherpa | cisequaltothree
13 January 2006, 00:30
jiriki | old people
We have also broken the record of most offtopic too. =)
Benjamin's analogy is just saying its customization (which doesn't prove anything). Nice rethoric yes, new argument no.
For the poll, I think voting for the winner (KNIFE!11) is too early atm.
ps. I think the poll requires its own commenting system.
13 January 2006, 00:58
jiriki | old people
13 January 2006, 00:59
ben
13 January 2006, 01:14
jiriki | old people
"This community is the only one archaic enough to still not allow it."
So people are archaic when they don't agree with you. Interesting.
13 January 2006, 01:34
ben
13 January 2006, 01:58
jiriki | old people
Dunno. Maybe that part hasn't changed? If I set cmdrate under my fps I start seeing red dots. Anyways, a skulk which is updates the server ten times per second is definitely hard to hit.
May I add the sandwhiches taste damn good.
ps. The edit-function would be really nice too.
13 January 2006, 02:10
jiriki | old people
So you are something like a god who says where the line between fair and unfair customizing goes. All the other opinions are dying beliefs and ignorance.
Btw. I don't see how doesn't my autoaim analogy work here.
13 January 2006, 02:21
ben
Yeh that's what I thought.
13 January 2006, 02:38
ben
13 January 2006, 02:54
anderval
The only reason people are against scripting - incidentally the same reason people are against anything they dont fully understand - is because it has been a perpetuated myth in this community that scripts = bad. They WERE bad once, when _special wasn't blocked but alot of people seem to be under the impression that the use of them gives a much bigger advantage than it actually does.
jiriki was right when he said that the line for customisation had to be drawn somewhere, but the thing is, using scripts is already much less advantagous than any other acceptable you can make which is why it seems so illogical to be so dead set against letting them be used.
personally, i couldnt care less, true im more comfortable using a 3jump script and if the option is available i'll use a pistol script but the fact is that both of these things and any other script you could think up gives such a small advantage that noone blinks an eyelid when they cant use them - itself telling you how harmless they are.
when skyice said bs_1 should stay on because the people who wanted bs_0 didn't really care much, doesn't that show the real truth about scripting? IT GIVES SUCH A MUGE MASSIVE GAME WINNING ADVANTAGE that the people who want the option of using them don't give two craps if they cant.
I'm ranting of course, nothing will change and it doesn't really matter but the ignorance of some people is really annoying and they should actually think about what they say rather than just repeat what they've been told.
ps: mu is right
13 January 2006, 03:26
anderval
13 January 2006, 03:29
email
What about the people who were using scripts and had to adapt because of the ignorance on this subject ? Yeah right. "Adapt or die" only seems to work one way here.
"stop customising your controls ffs"
lol
13 January 2006, 10:12
C11H17NO3
13 January 2006, 17:13
Skyice
If you suck without scripts then, well... yeah.
13 January 2006, 19:31
weezer
some people were using scripts before mp_blockscripts was ever implemented
some people were using scripts before ns was ever released, or concieved
13 January 2006, 21:22
FreeZe
13 January 2006, 21:24
Mike
13 January 2006, 21:48
mu
13 January 2006, 22:40
Mike
13 January 2006, 22:52
ben
13 January 2006, 22:57
mu
13 January 2006, 23:24
weezer
;p
13 January 2006, 23:58
frost
14 January 2006, 01:43
Fana | Archaea
Negative, the Aussies don't allow it either. I'm not making an argument here, I'm just being annoying ok.
"Are scripts the reason knife lost to terror? Lessthanthree to adept? Did scripts cause the EU teams in CAL and NSI any problems at all?" -ben
Scripts give you an advantage, there's no point in even trying to deny it. It is, however, NOT an unfair advantage. I would, like anderval, compare it to the customization of crosshair and rates. The only big problem scripts pose is the fact that they can make the game less accessible to new players, who might not enjoy the prospect of having to add loads of crap to their config. But honestly, this is competitive NS and not fucking nsgame with custom sounds and level 50 plugins.
Also knife lost because we sucked ok. Not even ping is an excuse for that performance. :
14 January 2006, 01:47
mu
14 January 2006, 02:21
Iots | el'pheer
14 January 2006, 02:24
Iots | el'pheer
14 January 2006, 02:48
Kylma
One can achieve good ROF with mwheel, but can't possibly keep the same accuracy, when using only mouse1.
14 January 2006, 03:50
csm
I think its a 0.094 second cap between each bullet
'mouse drivers for certain mice'
Razer mice (button configuration)
14 January 2006, 11:15
tjo
Gods of ENSL, please let me use my intellimouse explorer 4.0, I hate my logotech mouse. Allow scripts!
(Actually I dont care either way, but I have a feeling that the next time I play NS I'll try my logotech mouse and see if a pistol script gives enough advantage for me to lose a measure of accuracy in general. I'd rather not have to do that).
14 January 2006, 17:37
email
lol ok. more comments like that please,
14 January 2006, 21:59
cheeZ
15 January 2006, 11:54
B1 | iMAGINE
16 January 2006, 20:03
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