3.1 Release
***UPDATE: As of Monday, all clans will HAVE to play on 3.1***
Turns out sleeping with that German developer did do some good.
NS3.1 is being released tonight (Friday 11th November) at 9pm GMT / 10pm CET.
A changelog can be found here: Click!.
Although 3.1 took a long time coming, remember that there is no massive re-work of the game (as happened for 2.0).
How this affects the league:
As of Monday, you will be required to play on 3.1. Until then, you can play on 3.0 if BOTH clans agree to (otherwise you can play on 3.1). Just remember, those of us with 3.1 won't be able to spectate your 3.0 games!
General stuff:
- 3.1 comes as a 25Mb patch from 3.0, as well as a full install.
- Despite having randomised pellets, the SG has become the uber gun of ownage that it was in 2.0. Incredibly satisfying to use.
- Hand grenades means that no longer can skulks hide inside an RT!
- ns_altair is now an awesome map.
- Work has already begun on 3.2 =0
- Marine ninja run has been disabled =(
- No longer have to hold +duck to skulk bhop!
- Yes, +duck is still in the game- you don't have to use "ducktoggle".
Turns out sleeping with that German developer did do some good.
NS3.1 is being released tonight (Friday 11th November) at 9pm GMT / 10pm CET.
A changelog can be found here: Click!.
Although 3.1 took a long time coming, remember that there is no massive re-work of the game (as happened for 2.0).
How this affects the league:
As of Monday, you will be required to play on 3.1. Until then, you can play on 3.0 if BOTH clans agree to (otherwise you can play on 3.1). Just remember, those of us with 3.1 won't be able to spectate your 3.0 games!
General stuff:
- 3.1 comes as a 25Mb patch from 3.0, as well as a full install.
- Despite having randomised pellets, the SG has become the uber gun of ownage that it was in 2.0. Incredibly satisfying to use.
- Hand grenades means that no longer can skulks hide inside an RT!
- ns_altair is now an awesome map.
- Work has already begun on 3.2 =0
- Marine ninja run has been disabled =(
- No longer have to hold +duck to skulk bhop!
- Yes, +duck is still in the game- you don't have to use "ducktoggle".
Comments
TaH
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
12 November 2005, 02:23
weezer
12 November 2005, 03:27
Fana | Archaea
12 November 2005, 04:15
Nirgal
Silent bh is still possible, Nothing changed about it.
12 November 2005, 10:56
frost
If your going to through that into the air, you should also have told people that due to occurences, best left untold, 3.2 may never happen.
12 November 2005, 15:09
sherpa | cisequaltothree
AFAIK the dev problem has been fixed; and 3.2 has been in the pipe-line for ages. According to Flayra's original schedule- 3.2 should have been released by now.
Granted, I don't know much about it other than those graphical additions.
12 November 2005, 16:25
C11H17NO3
12 November 2005, 22:22
ben
12 November 2005, 22:49
vara
13 November 2005, 02:53
Mike
13 November 2005, 03:40
ben
13 November 2005, 04:49
weezer
13 November 2005, 05:03
crt | Ram Ranch
13 November 2005, 23:46
Iots | el'pheer
14 November 2005, 05:48
Nirgal
14 November 2005, 09:33
Mike
15 November 2005, 00:28
frost
And AMX randomly causes stupid amounts of CPU use on 3.1 too.
18 November 2005, 21:56
New Comment
Please log in or register to post comments.