4 March 2013 - 20:04 CET
Over the weekend, we saw the impact of the ping advantage, contributing to the numerous marine wins. Forcing marine rounds to have the advantage in intercontinental play is the wrong approach and needs to be discussed. In my opinion, playing with over 150 latency is unplayable as you begin warping through enemy players, attacks do not register, and you can be killed before the other player is visible on your screen.
The best solution I have come up with is to play the match on the server providing the lowest average ping difference. This avoids playing rounds on two different servers (decreasing the time required for matches to be played as well), and preventing one team from having a larger advantage than the other.
Ex.
A team comprised of mostly US West players is scheduled to play against a European team, mostly located in Germany. Under the current ruleset, the first round would be played on a US East server resulting in ~80-100 pings for the US team and ~130 for the German team, an average difference of 40. The second round would be played on a UK server with ~40-60 pings for the German team and ~180-200 for the US West team, a difference of 140. Clearly there is an imbalance here.
With my solution, both rounds would be played on the US East server since the ping difference is lowest. I believe this would result in the most even gameplay.
Discuss.
The best solution I have come up with is to play the match on the server providing the lowest average ping difference. This avoids playing rounds on two different servers (decreasing the time required for matches to be played as well), and preventing one team from having a larger advantage than the other.
Ex.
A team comprised of mostly US West players is scheduled to play against a European team, mostly located in Germany. Under the current ruleset, the first round would be played on a US East server resulting in ~80-100 pings for the US team and ~130 for the German team, an average difference of 40. The second round would be played on a UK server with ~40-60 pings for the German team and ~180-200 for the US West team, a difference of 140. Clearly there is an imbalance here.
With my solution, both rounds would be played on the US East server since the ping difference is lowest. I believe this would result in the most even gameplay.
Discuss.